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3do_gen_keyhole.3do
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Text File
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1999-11-15
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4KB
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122 lines
# MODEL 'gen_keyhole.3do' created from 'D:\J3DArt\Resource\3do\gen_keyhole.3do in VISUAL mode with ver4.65.'
###############
SECTION: HEADER
3DO 2.3
###############
SECTION: MODELRESOURCE
# Materials list
MATERIALS 2
0:gen_keyhole.mat
1:gen_keyhole_sd.mat
###############
SECTION: GEOMETRYDEF
# Object radius
RADIUS 0.024500
# Insertion offset
INSERT OFFSET 0.000000 0.000000 0.025000
# Number of Geometry Sets
GEOSETS 1
# Geometry Set definition
GEOSET 0
# Number of Meshes
MESHES 1
# Mesh definition
MESH 0
NAME gen_keyhole
RADIUS 0.061237
GEOMETRYMODE 4
LIGHTINGMODE 0
TEXTUREMODE 3
VERTICES 8
# num: x: y: z: i:
0: -0.025000 -0.025000 0.000000 0.000000 0.000000 0.000000 1.000000
1: 0.025000 -0.025000 0.000000 0.000000 0.000000 0.000000 1.000000
2: -0.025000 0.025000 0.000000 0.000000 0.000000 0.000000 1.000000
3: 0.025000 0.025000 0.000000 0.000000 0.000000 0.000000 1.000000
4: -0.025000 -0.025000 0.050000 0.000000 0.000000 0.000000 1.000000
5: 0.025000 -0.025000 0.050000 0.000000 0.000000 0.000000 1.000000
6: -0.025000 0.025000 0.050000 0.000000 0.000000 0.000000 1.000000
7: 0.025000 0.025000 0.050000 0.000000 0.000000 0.000000 1.000000
TEXTURE VERTICES 12
0: 0.000500 -0.000500
1: 0.999500 -0.000500
2: 0.999500 -0.999501
3: 0.000500 -0.999501
4: 0.999501 -0.000500
5: 0.000500 -0.999500
6: 0.000500 -0.000500
7: 0.000500 -0.000500
8: 0.999501 -0.999500
9: 0.000500 -0.999501
10: 0.999500 -0.000500
11: 0.999500 -0.999501
VERTEX NORMALS
# num: x: y: z:
0: -0.577350 -0.577350 -0.577350
1: 0.577350 -0.577350 -0.577350
2: -0.577350 0.577350 -0.577350
3: 0.577350 0.577350 -0.577350
4: -0.577350 -0.577350 0.577350
5: 0.577350 -0.577350 0.577350
6: -0.577350 0.577350 0.577350
7: 0.577350 0.577350 0.577350
FACES 6
# num: material: type: geo: light: tex: R: G: B: A: verts:
0: 0 0x0000 4 3 3 (0.000000/0.000000/0.000000/1.000000) 4 3, 0 2, 1 6, 2 7, 3
1: 1 0x0000 4 3 3 (0.000000/0.000000/0.000000/1.000000) 4 0, 4 2, 2 3, 5 1, 6
2: 1 0x0000 4 3 3 (0.000000/0.000000/0.000000/1.000000) 4 4, 7 5, 1 7, 8 6, 9
3: 1 0x0000 4 3 3 (0.000000/0.000000/0.000000/1.000000) 4 0, 0 1, 1 5, 2 4, 3
4: 1 0x0000 4 3 3 (0.000000/0.000000/0.000000/1.000000) 4 1, 0 3, 10 7, 11 5, 3
5: 1 0x0000 4 3 3 (0.000000/0.000000/0.000000/1.000000) 4 2, 0 0, 10 4, 11 6, 3
FACE NORMALS
# num: x: y: z:
0: 0.000000 1.000000 0.000000
1: 0.000000 0.000000 -1.000000
2: 0.000000 0.000000 1.000000
3: 0.000000 -1.000000 0.000000
4: 1.000000 0.000000 0.000000
5: -1.000000 0.000000 0.000000
###############
SECTION: HIERARCHYDEF
# Hierarchy node list
HIERARCHY NODES 2
# num: flags: type: mesh: parent: child: sibling: numChildren: x: y: z: pitch: yaw: roll: pivotx: pivoty: pivotz: hnodename:
0: 0x0000 0x00001 -1 -1 1 -1 1 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 vlec_null
1: 0x0000 0x00001 0 0 -1 -1 0 0.000000 0.000000 -0.025000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 gen_keyhole